You have advantage on Charisma (Persuasion) checks made to interact with dwarves. Once it has been used, it cant be used again until 2 days have passed. It remains as long as you concentrate (as if concentrating on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. This is the quintessential monk weapon with a simple yet powerful effect. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. When you use an action to remove the stopper, a cloud of thick smoke flows out of the bottle. For each charge you expend, the target takes an extra 1d6 force damage. Combine this with a high AC and make it almost impossible to take damage. However, the keep is currently in the hands of monsters, which you must clear out before you can claim the keep as yours. Ring of Air Elemental Command. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. A great place for storage - but . The Bag of Beans states: [.] These gold statuettes of lions are always created in pairs. They use the statistics of a berserker. After the djinni departs, it cant be summoned again for 24 hours, and the ring becomes nonmagical if the djinni dies. At the start of each of the wounded creatures turns, it takes 1d4 necrotic damage for each time youve wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Some artificers act as support classes for the party while others blast their way into and out of trouble. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. Dexterity bonuses increase your AC up to a +6. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. If you help slay an air elemental while attuned to the ring, you gain access to the following additional properties: Ring of Earth Elemental Command. If you wear heavy clothes, you can tolerate temperatures as low as 100 degrees Fahrenheit. Is a downhill scooter lighter than a downhill MTB with same performance? My take is that it's at LEAST rare, if not up to legendary. Amazing in the hands of any caster, but a perfect compliment for Warlocks, with their excessively limited spell slots. Businesses, buildings, and land you own are lost in a way that alters reality the least. Most barbarians need to get into melee range in order to optimize their attacks. rev2023.5.1.43405. On a success, the sphere levitates in one direction of your choice, up to a number of feet equal to 5 your Intelligence modifier (minimum 5 feet). Generating points along line with specifying the origin of point generation in QGIS. When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. If you expend the wands last charge, roll a d20. It also ceases to hover if you grasp it or move more than 30 feet away from it. This ring functions the same as the Cloak of Protection, giving you a +1 to your AC and saving throws. On a success, the creature breaks free and destroys the shackles. Even more importantly, this also means that if you fall unconscious and an enemy cruelly tries to execute you, a hit will only be one failed death saving throw instead of two. While the healing is small, it gives a few hit points to every ally near you and automatically brings people to life who reach 0 HP. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. In addition, you have advantage against dragons breath weapons and Frightful Presence, and you can sense the direction of the closest dragon within 30 miles. The target's skin turns bright blue for 1d10 days. There is also the Book of Vile Darkness which can . In addition, you have access to properties based on the linked plane. You can use an action to place this 1-inch metal cube on the ground and speak its command word. | Here Be Monsters Otherwise, this card has no effect. Embedded hyperlinks in a thesis or research paper. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Applying the oil takes 1 minute. The Cloak of Displacement is probably one of the best magical items in 5e a Rogue could have. This cloak lets you cast Dimension Door once per day. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. To me that is at least an indication that wish could grant an ability score increase. So, a very reasonalbe magic item would be say Boots of Dexterity, Set Dexterity to 19 unless already higher. Smoke leaks from the lead-stoppered mouth of this brass bottle, which weighs 1 pound. Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow. The spell cast from the ring is no longer stored in it, freeing up space. One ounce of the glue can cover a 1-foot square surface. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Closing the bottle requires you to speak its command word as an action. The wand regains 1d6 + 1 expended charges daily at dawn. The effect ends if you stop holding the wand. Armor (light, medium, or heavy), rare (requires attunement). The staff regains 2d8 + 4 expended charges daily at dawn. Some subclasses give you martial prowess, making magic weapons an option as well. Iron door (up to 10 feet wide and 10 feet high, Pit (a cube 10 feet on a side), which you can, Spell scroll containing one spell of 1st to 3rd. If you expend the wands last charge, roll a d20. Connect and share knowledge within a single location that is structured and easy to search. The illusion lasts until its card is moved or the illusion is dispelled. Star. Why refined oil is cheaper than cold press oil? In addition, you gain a bonus to your spell attack rolls and you can regain one use of bardic inspiration each day. The Void. Euryale. While wearing this ring, you can turn invisible as an action. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. Multiclassing into Barbarian gives you a d12 hit die, the Tough feat gives you an additional 2HP/level, and Boon of Fortitude gives you an additional 40HP. The javelins property cant be used again until the next dawn. Spells cast from the ring have a save DC of 17. The Fates. Permanently reduce your Intelligence by 1d4 + 1 (to a minimum score of 1). Not bad. While wearing this belt, your Strength score changes to a score granted by the belt. 8th level characters, the player using it is wearing plate armor. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. If you are already infected with a disease, the effects of the disease are suppressed you while you wear the pendant. Theres not much more satisfying than having a flaming sword. Once it has been used, it cant be used again until 5 days have passed. You will probably make many more Dexterity checks (Initiative and Stealth being principle dungeoneering skills) than any other check in a given campaign. However, there are still options that are clearly exceptional: The head of this staff can transform into a poisonous snakehead, and the staff can be used as a melee weapon. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. While many players think of a cleric as the typical healer, this role is often filled by a druid. As such, it contains an invaluable magic item for the class. This staff has 10 charges. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. Most of the time giving the wizard a 19 CHA or the thief a 19 INT isn't going to unbalance their character. So, if they prove to be OP, you can take them away? All forms of wealth that you carry or own, other than magic items, are lost to you. Staff, rare (requires attunement by a druid). If the cube has insufficient charges remaining, nothing happens. You can spend a minute swapping out a prepared spell for a divination spell in the book. On a failure, the target is paralyzed for 1 minute. Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News, Attuning to Magic Items Variant (inspired by D&D:HAT), A Mess of OP Characters (magic items, rest mechanics, etc. Staff, rare (requires attunement by a cleric, druid, or warlock). | FateCoreSRD It also sheds bright light in a 40-foot radius, fixing any problems your party might have with seeing in the dark. For a monk, that is an incredible boon as you already have an increased speed and can dash as a bonus action, letting you fly to anywhere you need on the battlefield. For a bard, this affects almost every part of your character sheet and, combined with Expertise, can give you a +19 to some skills. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Once a lion has been used, it cant be used again until 7 days have passed. When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. While touching it, you can cast the scrying spell (save DC 17) with it. If you press button 2, the rods flanged head folds down and two crescent-shaped blades spring out, transforming the rod into a magic battleaxe that grants a +3 bonus to attack and damage rolls made with it. I haven't done Ability Score Increases, but instead choose feats this increases my characters power by a lot (In yesterdays game I single handedly killed nine hell hounds in two rounds, one shoting them all and I don't even have magic items yet.). This silver statuette of a raven can become a raven for up to 12 hours. Once the last patch is removed, the robe becomes an ordinary garment. Roll d100 and consult the following table to discover what happens. This ring renders you immune to effects that would reduce your speed, paralyze, or restrain you. Your Wisdom score increases by 2, to a maximum of 20, while this incandescent blue sphere orbits your head. While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. Awareness (Rare). The typical crystal ball, a very rare item, is about 6 inches in diameter. While wearing this cloak, enemies have disadvantage on attack rolls against you. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Gish. This cloak doesnt make you immune to spells, but it does give you advantage on saving throws against spells, keeping you in the fight. Has the Melford Hall manuscript poem "Whoso terms love a fire" been attributed to any poetDonne, Roe, or other? Once well of many worlds has opened a portal, it cant do so again for 1d8 hours. The manual then loses its magic, but regains it in a century. Curse. Store up to five spell levels in this ring (combined; the DM rolls 1d6-1 to see how many) and give it to anyone to cast. In addition, when you start your turn with control over a sphere of annihilation, you can use an action to levitate it 10 feet plus a number of additional feet equal to 10 your Intelligence modifier. However, the real benefit is gaining a +2 to attack and damage rolls with those weapons. While this marbled lavender and green ellipsoid orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Releasing the catch unlocks a hatch at one end of the barrel, allowing two Medium or smaller creatures to crawl inside. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything. If you want a particularly wizard-like alternative, try to get a Broom of Flying instead, which doesnt require attunement and can move 50 feet per round if your weight is under 200 pounds. +2 to checks would boostchecks. Geyser produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. You can even make it look like tattered rags so that they dont get taken off of you if you get in trouble. You can use an action to unfold and place the well of many worlds on a solid surface, whereupon it creates a two-way portal to another world or plane of existence. The rod has properties associated with six different buttons that are set in a row along the haft. The Animated Shield floats around you; no need to be held. A buttons effect lasts until you push a different button or until you push the same button again, which causes the rod to revert to its normal form. While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creatures heads. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. Those who play Tempest Domain clerics want to do damage. Instead of a bonus to your Perception, you instead gain the Alert feat for your entire party. While a character only has access to three attunement slots (with the exception of Artificers), there are several great magic items that can help bolster your defenses. Do note that items that set your Con score to a flat value do not stack with other items that increase your con score. The mace regains 1d3 expended charges daily at dawn. While holding the rod, you can use an action to cast one of the following spells from it: detect evil and good, detect magic, detect poison and disease, or see invisibility. You can expend 1 charge as an action to loose a 30-foot cone of molten mizzium. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it cant willingly move to a space within 30 feet of you. If you meet the requirement, they are friendly to you and your companions and follow your commands. However, instead of a bonus to your Perception, this weapon essentially grants your entire party the Alert feat, making you all unable to be surprised. d20 Golem Time Cost 15 Clay 30 days 65,000 gp 617 Flesh 60 days 50,000 gp 18 Iron 120 days 100,000 gp 1920 Stone 90 days 80,000 gp To create a golem, you must spend the time shown on the table, working without interruption with the manual at hand and resting no more than 8 hours per day. If you expend the last charge, roll a d20. When a crystal is destroyed, it explodes in a 20-foot-radius sphere of destructive energy. You can also speak and understand Auran. Once this special action is used, it cant be used again until the next dawn. I just said "give" as shorthand because the meat of the question was the hit points. A sphere of transparent force then encloses the area for 1 minute. Creatures trapped in the mirrors cells dont age, and they dont need to eat, drink, or sleep. This special action cant be used again until the next dawn. You can also tell the rope to fasten itself securely to an object or to unfasten itself, to knot or unknot itself, or to coil itself for carrying. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. If feats, epic boons, or multi-classing is an option, then they might be useful for you to pick up if the items are difficult to come by. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. The token disappears, and a floating whip takes its place. The duration is the same for all subjects, and the dust is consumed when its magic takes effect. Druids can also rely heavily on area of effect spells in combat like Entangle or Spike Growth; going first in combat means you can reliably throw some crowd control down before the battlefield gets messy. If you press button 4, the rod transforms into a climbing pole up to 50 feet long, as you specify. Since sorcerers cant wear any kind of armor without taking a feat or multiclassing, this item will save your life. "Brutish Durability Beginning at 7th level, your toughness allows you to shrug off assaults that would devastate others. On a successful check, you cast the plane shift spell. The fire ignites flammable objects in the area that arent being worn or carried. The cylindrical space within the hole exists on a different plane, so it cant be used to create open passages. If youre a College of Valor or College of Swords bard, you can make use of magical weapons and armor. Your spell save DC and spell attack bonus each increase by 2. An enclosed creature can use its action to push against the spheres wall, moving the sphere up to half the creatures walking speed. Applying the oil takes 10 minutes. Armor (shield), rare (requires attunement). If you roll a 20, you lop off one of the targets limbs, with the effect of such loss determined by the GM. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. You have advantage on saving throws against spells and other magical effects. The staff then shatters and is destroyed. Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head. This trident is a magic weapon. Then roll another d20. This site may earn affiliate commissions from the links on this page. The backpack always weighs 5 pounds, regardless of its contents. This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. (We can mostly ignore attacks since a character with +1 or +0 dex would be making their attacks with a different stat.) The wand regains 1d6 + 1 expended charges daily at dawn. They grant you a +5 to Sleight of Hand checks and lockpicking checks. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. It's not them. An evil creature takes 8d6 radiant damage upon touching the talisman. You gain a +1 bonus to attack and damage rolls made with this magic weapon. Robe of useful items Rod of the pact keeper +1 Rope of climbing Saddle of the cavalier Sending stones Sentinel shield Shield +1 Slippers of spider climbing Spell scroll (2nd level) Spell scroll (3rd level) Staff of the adder Staff of the python Stone of good luck (luckstone) Sword of vengeance Trident of fish command Wand of magic detection . However, some items are better than others depending on your class. While wearing this ring, you have resistance to cold damage. Many different belts exist, each setting your Strength score to a specified number. This wand has 7 charges. If your players are seasoned veterans and you want to surprise them, you can either modify an existing item or come up with something new. Thicker substances block the vision, as does a thin sheet of lead. This item appears to be a longsword hilt. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Portable property vanishes. You also have advantage on, While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on, After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. You gain a +1 bonus to saving throws while you wear it. Even enchanting a creature for a round can have a huge impact on the game. This ebony statuette is carved in the likeness of a horsefly. | ACK-SRD While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge), fireball (3 charges), or wall of fire (4 charges). To you, solid objects within that radius appear transparent and dont prevent light from passing through them. 16 (+3) 16 (+3) 16 (+3) 16(+3) 16 (+3) 16 (+3), Damage Immunities necrotic, poison Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You have a bonus to AC while wearing this armor. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. First, your Constitution score becomes 20 while attuned to these gloves. Subscribe to the Open Gaming Network and get everything ad-free! Curse. It is under your control, and it understands and obeys your spoken commands. You must be proficient with wind instruments to use these pipes. This black card spells disaster. You can also use an action to cast the suggestion spell (save DC 17) through the sensor on one of those creatures. The horns type determines how many berserkers answer its summons, as well as the requirement for its use. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The GM chooses the horns type or determines it randomly. The first of many magic spellbooks found in Tashas Cauldron of Everything, this spellbook is filled with a selection of transmutation spells when you find it. Standard Array Str 10 Dex 15 Con 12 Int 13 Wis 14 Cha 8 Sets you up to take an Intelligence based feat. In this case, we're looking at an item that is more specific and focused (but more powerful in use) than a Stone of Good Luck. Secondly, you can attempt to stun an enemy on a hit. This property can be used no more than once per hour. You gain a bonus to your spell attack rolls and spell save DC according to its rarity. The GM chooses the god and associated alignment or determines the alignment randomly. This polished obsidian horse can become a nightmare for up to 24 hours. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. Barbarians act as tanks for most parties by having a lot of hit points and damage resistances. When you drink this potion, you gain resistance to one type of damage for 1 hour.

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